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	<title>Comments on: Japan Inc. puts on its social game face</title>
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	<link>http://blog.japantimes.co.jp/japan-pulse/japan-inc-puts-on-its-social-game-face/</link>
	<description>Taking the pulse of trends, trend-watchers and trendmakers in Japan.</description>
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		<title>By: pop art</title>
		<link>http://blog.japantimes.co.jp/japan-pulse/japan-inc-puts-on-its-social-game-face/comment-page-1/#comment-81071</link>
		<dc:creator>pop art</dc:creator>
		<pubDate>Fri, 04 Nov 2011 21:44:18 +0000</pubDate>
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		<description><![CDATA[this is a smart move by companies and brands. I have been wondering about this for a while. I see the next step from here will be white label games being branded dynamically, based specific demographics and locations. 

The data for this? 

The social network of course!]]></description>
		<content:encoded><![CDATA[<p>this is a smart move by companies and brands. I have been wondering about this for a while. I see the next step from here will be white label games being branded dynamically, based specific demographics and locations. </p>
<p>The data for this? </p>
<p>The social network of course!</p>
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